<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Wildmuster (Playtest Demo) Devlog - itch.io</title><link>https://flaapjan.itch.io/wildmuster</link><description>You do not pick a hero. You muster a WARBAND. Draft 3 of 12 humans and monsters, race ghosts by challenge code.</description><item><guid>https://flaapjan.itch.io/wildmuster/devlog/1579453/vv032-the-horde-was-upside-down-not-any-more</guid><title>vv0.3.2 - The horde was upside down. Not any more.</title><link>https://flaapjan.itch.io/wildmuster/devlog/1579453/vv032-the-horde-was-upside-down-not-any-more</link><pubDate>Thu, 09 Jul 2026 13:09:56 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzgzNDM1LnBuZw==/400x224%23c/4pGcTX.png"/><p>A quick patch while the playtest rolls on. Nothing game-changing this time, just fixing a few things that should have been right the first time, plus a couple of readability wins. Fixed The whole hord...</p>]]></description></item><item><guid>https://flaapjan.itch.io/wildmuster/devlog/1578308/wildmuster-v031-stabilize-save-protection-a-fair-board-no-stuck-states</guid><title>Wildmuster v0.3.1 - Stabilize: save protection, a fair board, no stuck states</title><link>https://flaapjan.itch.io/wildmuster/devlog/1578308/wildmuster-v031-stabilize-save-protection-a-fair-board-no-stuck-states</link><pubDate>Wed, 08 Jul 2026 11:06:14 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzYyMTQ4LnBuZw==/400x224%23c/f7vqkS.png"/><p>v0.3.1 - Stabilize This one is all under the hood. No new content, but a batch of correctness fixes that make the run, the save, and the daily board trustworthy. The short version: your progress is sa...</p>]]></description></item><item><guid>https://flaapjan.itch.io/wildmuster/devlog/1575114/v030-giants-relics-and-you-can-finish-your-run-now</guid><title>v0.3.0 - Giants, Relics, and you can finish your run now</title><link>https://flaapjan.itch.io/wildmuster/devlog/1575114/v030-giants-relics-and-you-can-finish-your-run-now</link><pubDate>Sun, 05 Jul 2026 10:31:09 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MzAyODMwLnBuZw==/400x224%23c/O08sCN.png"/><p>Big update, and it&#039;s shaped by your feedback. Thanks to everyone who has been playing the playtest and sending notes. Here is what is new since the first build. You can finish your run now A few of yo...</p>]]></description></item><item><guid>https://flaapjan.itch.io/wildmuster/devlog/1572950/wildmuster-playtest-is-live-muster-a-warband-then-race-my-ghost</guid><title>Wildmuster playtest is live - muster a warband, then race my ghost</title><link>https://flaapjan.itch.io/wildmuster/devlog/1572950/wildmuster-playtest-is-live-muster-a-warband-then-race-my-ghost</link><pubDate>Fri, 03 Jul 2026 08:16:37 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MjU5MjMxLnBuZw==/400x224%23c/QDoOuT.png"/><p>The first public playtest of Wildmuster is live, free, for Windows and Linux. You do not pick a hero - you draft a WARBAND of three wildly different fighters (skeleton archers beside human healers), f...</p>]]></description></item></channel></rss>